01 · Arctic
Clarity and calm
The far north is clean light, long horizons and quiet. We want our games to feel that way: clear to read, calm to learn, and free of anything that hasn’t earned its place.
Arctic Star Studio is an independent game studio from India crafting polished, replayable games for mobile, PC and the web.
Our story
Arctic Star Studio was founded in 2026 in India as an independent game studio. We build in Unity and make games for phones, PCs and the web.
Every studio needs something to steer by. Ours fits in a single line: make games we’d love to play, finished with care. It sounds simple. It is also the hardest promise we know how to keep, and it shapes every decision, from the first prototype to the last patch.
Being independent means we answer to that line and to our players, not to a trend cycle. We would rather ship one game we are proud of than three we are not.
Make games we’d love to play,
finished with care.
01 · Arctic
The far north is clean light, long horizons and quiet. We want our games to feel that way: clear to read, calm to learn, and free of anything that hasn’t earned its place.
02 · Star
For centuries, travelers found their way by the north star, the one light that holds still while the sky turns. Ours is a single principle, and every decision gets checked against it.
Mobile, PC and the web. Genres stay flexible: we follow the idea that excites us, not the trend of the month.
Android · iOS
Games that fit a spare five minutes and still reward a long evening, designed for touch from the first sketch.
Steam · itch.io
Room for bigger ideas and longer sessions, with controls that feel right on keyboard, mouse or controller.
Any modern browser
Instant play in a browser tab. Nothing to install, and a link is all it takes to share.
Our first games are in development.
Explore our gamesNo tricks to keep you playing past the fun. A session ends when you want it to.
Fair and clear, never pushy. No surprises in what you pay for.
Readable text, clear contrast and options to play your way, on a small phone or a wide monitor.
Our games collect only what they need, and this website doesn’t track you at all.
Four habits we keep on every game, however many times it takes.
Rough, throwaway prototypes come before any art. If the core isn’t fun, it doesn’t move on.
Early playtests show what confuses and what delights, and the game changes to match.
A smaller game that feels right beats a bigger one that almost does.
Fixes and updates follow what players tell us, for as long as people play.
Follow the journey
Our social channels open with our first announcement. Until then, the best way to reach us is email: we read every message.
Say hello
hello@arcticstarstudio.comLeave us a note and we’ll email you the day our first game launches.